I am a 2D and 3D Animator, Illustrator, Designer, and Game Artist currently looking for an opportunity to work with a large or indie studio.
Feel free to look at my resume (PDF)
This project was the final project of my Game Design I course. For this project we were to use Unreal Engine 4, as well as 3D modelling and animation tools of our choice to create a 3D game from scratch, including design and pre-production. For this project I modelled and animated all assets both in blender, transferring to Unreal Engine 4 and animating textures in Unreal Engine 4. In blender I had also animated using inverse kinematic systems in order to create animation compatible with transfer to Unreal Engine. I had created the textures on all characters, and used image editing programs such as photoshop to create textures which could be used to animate the water seen in the game. At the end of the project we also had to finish out the pipeline by rendering and compiling the game so it could be played.